![]() It’s definitely easier to use the Xbox One’s built-in upscaling, but the extra work makes for a much better finished product. Titles like Battlefield 4 are using custom upscaling implementations, so they bypass Microsoft’s quirks completely. Of course, some developers are already working around this issue. When it comes to games rendering somewhere between 720p and 1080p, there’s no easy solution available - the end result will suffer either way. For most native 720p games, you’re still better off switching the Xbox One’s output to 720p, and letting your TV do the upscaling, to lose the ugly crushed blacks (pictured top). ![]() Unfortunately, Eurogamer’s comparisons clearly show that the contrast issue has not been addressed in any meaningful capacity. As you can see in the screenshot comparison above, the fine detail around the belt and hands are much improved. With this latest patch, Microsoft seems to have disabled the sharpening filter.
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